Just a quick update on where we are and where we are going. Like I mentioned before, we found an amazing artist who’s been making us a completely new set of sprites and tiles for the game. Our cooperation so far has been really good and we’re making progress with the graphics. Unfortunately I’ve been a bit lazy with the story line and design but we’ve made some progress on that field too. The story for the game is pretty much done except for some minor details and additions. The map for the demo version is also done and I’ll probably get a huge morale boost as soon we have all the new tiles and sprites in place.
Tuomas has been working on the collision detection system and making the graphics move smoother. After this he can start working on the actual game features such as the battle and job systems. He’ll also be working on some tools that make the game creation easier and faster.
Our next tasks in a nutshell:
– I will work on the dialog and job system and write an exceptional dialog for the game
– David will continue his work on the graphics
– Tuomas will finish up the core functions of the engine and after that he starts working on the game features
– Hopefully we can provide some early gameplay videos for you some time next week!
It would probably be stupid to give any deadlines at this point of development, since both of us (Pekka & Tuomas) are working on our full-time jobs, but we try to work on Prisonscape as much as possible on our free time!